The future depends on your every decisions. Board derelict vessels and repair them to add to your fleet. Build S Details zum Produkt.
Build Starbases to harvest resources and construct your Armada. Bombard your enemies with long-range weaponry. Destroy your enemy with phasers, photon torpedoes and over 30 special weapons. Elude your enemy by using one of the five kinds of nebulas to conceal your forces. Reinforce your Armada using wormholes to traverse vast distances in mere seconds. Assimilate enemy vessels and use their own ships against them. Empfohlene Systemanforderungen:. Strategie - Echtzeit - Science-Fiction.
Forum zum Spiel. USK-Einstufung: 12 Approved for children aged 12 and above. Ein Fehler ist aufgetreten. Bitte aktualisiere die Seite. Es gibt noch keine Rezensionen. Anzahl: 5 pro Seite 15 pro Seite 30 pro Seite 60 pro Seite. Sortierung: am hilfreichsten am positivsten am kritischsten am aktuellsten.
Fragen zu deiner Rezension? Schau dir unsere Richtlinien an. Keine Bewertungen mit deinen Einstellungen vorhanden. Geschrieben auf. Geschrieben von. Beachte bitte Folgendes, wenn du deine Rezension schreibst:. Ok, verstanden. The file Patch 1. Download for free. File type Game mod. File size Last update Saturday, August 29, Downloads 7 days Star Trek was something my dad and I bonded over when I was a kid and Star Trek Armada 2 was a game, we were both excited for.
The first game was a fun RTS experience that was great for fans and had a ton of fan service. It came out very quickly after the first game. As it came out so quickly after the first game, not much has changed here at all and that was why at the time it was released it had a bit of a mixed reception. The story of Star Trek Armada 2 is one that I thought was pretty damn cool. It takes place shortly after the events of the first game and this time The Borg has a superweapon and they are able to assimilate a whole world in no time at all.
I didn't think about the bandwidth issues until too late. Nevertheless, I've updated the original post and added the revised download link. Happy Trekking! Quick question, when you start out as the federation in the custom built map, are your allies supposed to be all angry at you because of your strange alien ways?
Also, the races inside of this loose alliance seem to war with each other, especially the ktarians who have imposed multiple trade sanctions on other empires. Also the Dominion is in such close contact that they almost populated Betazed, but I fended off their colony ship with an escort. Note that I queued this planet for colonization as soon as it was possible.
Remember two things Knickers; 1. The Map plays as a scenario and race events among other things happen as the game progresses. Also, those "things that happen", happen differently depending upon the race empire you start with. There were a few 'Distant Worlds' game dynamics that couldn't be worked around while attempting to make the mod playable in all of the available play-styles. So the "strange alien ways" type of dynamics often cannot be helped.
Even though DW:Universe is generally moddable, there are many hard-coded items that couldn't be. Also, in the map scenario, a majority of the races characters and the skills and traits they have will affect their empires relations, but still allow alliances and treaties.
Ah ok, I understand, however a note for a possible future patch that is something that you might be able to fix, keep Betazed within the default federation influence so the Dominion doesn't colonize it. If they do fail to colonize it they will colonize a nearby ocean moon making Betazed uncolonizable still.
Note I queued Betazed for colonization as soon as it was possible. Congratulations ehsumrell1 and gang, having followed Das' Lets Play it looks like you guys have made a really great mod here, am looking forward to bringing some glory to the Klingon Empire. I am unsure what to try, whether I have the wrong version of DWU installed etc. Any help would be much appreciated.
Thanks for you efforts : in reply to Knickers. With the starting scenario, is there no way to select difficulty level and research speed? Also, if not selectable what do you happen to set them at? Congratulations to ehsumrell1 and the team, can't wait to play it once my gaming laptop is fixed! But in the meantime, Bloodwine for all, no less! In reply to zoommooz No, you can't set any parameters at the opening map screen.
You can choose to play a custom game and set those parameters. I'm sure as soon as ehsumrell1 gets freed up, he will elaborate on you questions. In the meantime, enjoy. Attachment 1 in reply to Icemania. One of the weaknesses with DW:U scenarios is that that pretty much all the settings have to be selected during scenario creation, and you can't change them later. Very impressive mod, by the way, well done!
Sadly, it doesn't work with my own map, but to be honest I wasn't really expecting it to. Osito in reply to zoommooz When i start a game i get "This is not a valid Distant World file" Crash to dekstop please h4lp i just downloaded and extracted to the custom folder. Switched to the theme and started new game, custome game start ends with the same error and CTD. Thanks for you efforts : Hello Leaddernoir, thanks for your very kind words.
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