I'm not going to retell the whole introduction sequence here, but I'll give you the basics. You are a god and you have a designated tribe which you control. But you are not alone; there are also 3 other gods controlling their tribes on the same planet, and you are fighting the other gods so that your tribe would become the most powerful one in the world.
You will oversee the development of your tribe from the time of the wheel all the way to the discovery of nuclear power. The game is split into epochs. Each epoch consists of several missions that you must accomplish in order to get a secret word for the next epoch. This can be pretty frustrating as an epoch can consist of many missions, so I suggest you start playing bigger ones in the morning : There is another aspect of this game you should be careful about. Each epoch you are granted people, and for each mission you choose a number of people you will start playing with.
You should carefully choose this as it is important that you use as little people as possible for easier missions, in order to save them for the harder ones. In each mission you will have to watch over 5 things. These are research, attack, defence, breeding and mining.
The object of the game is to assign the people in the best possible way in order to achieve maximum efficiency. The more people you have working in a certain area, the faster this area develops.
So, the more non-workers you have, the faster your population will grow, the more people you have researching, the faster you will get new inventions and so on. Hardcore8uk -4 points DOS version. Big Nuts 2 points DOS version. This games should be remade on the PC it was brilliant, I used to play it until early hours in the morning. I was that addicted it nearly cost me my marriage.
Gary Cook 2 points DOS version. This game was genius. I played this and flunked all my GCSE's literally. But learned more. Lulz 0 point DOS version. This game is probably one of the most stark examples of how inferior PC versions of Amiga games were circa The PC version had none of this charm. The voices were there but they were sampled at barely 0.
Avoid this PC version, get an Amiga emulator and play the Amiga version instead! PatrickS 1 point DOS version.
Soulless 0 point DOS version. Share your gamer memories, help others to run the game or comment anything you'd like. If you have trouble to run Mega Lo Mania, read the abandonware guide first! We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentation when possible. If the manual is missing and you own the original manual, please contact us!
MyAbandonware More than old games to download for free! Browse By Download 1 MB. Play in your browser. Description of Mega Lo Mania A wacky Populous clone that is fun for a short while before degenerating into mediocrity, Mega Lo Mania lets you lead a primitive tribe through the evolution of mankind, conquering neighboring islands in the process.
See older comments 7. The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any other, while the final 'Mother of All Battles' has its own surprises.
Land is mostly of sand, grass or ice. You start with men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new In the second half of the game you can freeze men to save them for the Mother of All Battles. Once you select your island and place for your HQ, you must do some research for better weapons and defences.
On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly. Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not.
With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level. If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed conscripts can only kill enemy soldiers, not destroy or attack enemy fort.
The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again.
This game's name reflects its nature pretty accurately. It is truly megalomaniacal when it comes to addictiveness or the time it requires from the player.
0コメント